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Background
My main focus areas are 3D modeling, texturing, character rigging, and character design, with a passion for creating lifelike digital characters and immersive environments, bringing industry expertise to the classroom, and teaching students to understand the tools they use. ​
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Profession: 3D Animation Lecturer at SAE Institute
Education: BA Honors in Fine Arts and a BA in Visual Arts, majored in Digital Arts & Fine Arts (BA Program).
Software Knowledge: Autodesk Maya, Blender, Z Brush,
Unreal Engine 5, Substance Painter.
Adobe software such as; Photoshop, Illustrator, and After Effects

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