top of page

Background

My main focus areas are 3D modeling, texturing, character rigging, and character design, with a passion for creating lifelike digital characters and immersive environments, bringing industry expertise to the classroom, and teaching students to understand the tools they use. â€‹

​

Profession: 3D Animation Lecturer at SAE Institute
Education: BA Honors in Fine Arts and a BA in Visual Arts, majored in Digital Arts & Fine Arts (BA Program). 
Software Knowledge: Autodesk Maya, Blender, Z Brush,

Unreal Engine 5, Substance Painter.
Adobe software such as; Photoshop, Illustrator, and After Effects

3D WORK

bottom of page